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SoundManager

Sound is one of the areas in Flash that seems to cause the most frustration. The included sound classes are adequate for basic playback but don’t provide enough capability on their own for larger...

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Finite State Machine

Often in an application it is necessary to be able to define and then switch the application state based on either user input or data updates. The Finite State Machine (FSM) is our version of a State...

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Flash 10 Audio Sequencer

Flash 10 saw the introduction of several new API methods that enabled much more control over audio data and playback. Flash 10 now includes the ability to access sound data directly as a ByteArray....

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Position Manager Panel

A new version of this panel can be downloaded here. The Flash IDE has the ability to position shapes and instances on fractional pixels; unfortunately the Flash player does not have the ability to...

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MicroMVC – An AS2 framework mashup

MicroMVC is a light weight, AS2 MVC framework intended for applications that have tight file weight restrictions. Its goal is to provide an easy MVC set up and improve on some of the limitations of the...

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StopWatch – A Simple MicroMVC Example

This post is an example project that shows the basics of setting up a project using Hook’s MicroMVC system. This project shows you how to use the various components of MicroMVC and features like the...

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